Sprint 10 - Work/Uni/Life Balance
This week was tough... Reports and Grading had to come before Game Development this week.
In my haste to rush out the door.. I stupidly forgot my uni computer, and I had not realised until late Sunday... when I really needed to get cracking on game dev.
My Ipad and Ipencil went flat... and it always seems to happen when I need them the most.
Did manage to create three new animations, and implement them into the game.
Well at least the boxing animation... It rocks... when Cin is hurt - she punches her enemy seemingly giving her distance to move. This is a loved new feature of my game, by students I teach and also the new background art.
I feel very proud of what I have been able to accomplish.
Sleep evades me often on weekends to tick all my priority boxes.. Family of course, is always first!!
Get Shadow Black
Shadow Black
RPG , 2D platformer
Status | Released |
Author | WildVsCalm |
Genre | Role Playing, Visual Novel |
More posts
- Thank youDec 11, 2021
- Assessment DayDec 05, 2021
- Sprint 13 - Final WeekDec 05, 2021
- Sprint 12Dec 05, 2021
- Beta LogDec 04, 2021
- Really Late DevlogDec 04, 2021
- Another Long NightDec 04, 2021
- Long Day - night and morning sprint to code first draft buildDec 04, 2021
- Week 1_ DevLog_ Planning and CodeDec 04, 2021
- Last Week's DevlogDec 04, 2021