Sprint 11- The End is Near
Again, I have needed to balance Work/ Uni and Life... but I am still managing.
I had to plan for my difficult subjects that I teach, thankfully I was able to find all my resources digitally. Computers are really a god send at times.
I have spent a few days rewriting code I have been given by my teacher to create dialogue boxes for my characters. Copying and pasting is not an option if you want to learn and achieve results independently. I definitely want to find success in coding in all languages.
I am again proud that my resilience and persistence to succeed keeps helping me have little wins.
Dialogue boxes are working on all main levels, Heaven and Hell still need this. The angels are having fun - seemingly floating and being pushed around since my addition of rigid-bodies and colliders. This will need some fixing in the future.
I have created some new art assets that need to be added to the game and I have explored sound with Sound trap and added an interesting sound to the enemies.
I am still satisfied with my overall progress and look forward to finishing strongly.
Get Shadow Black
Shadow Black
RPG , 2D platformer
Status | Released |
Author | WildVsCalm |
Genre | Role Playing, Visual Novel |
More posts
- Thank youDec 11, 2021
- Assessment DayDec 05, 2021
- Sprint 13 - Final WeekDec 05, 2021
- Sprint 12Dec 05, 2021
- Beta LogDec 04, 2021
- Really Late DevlogDec 04, 2021
- Another Long NightDec 04, 2021
- Long Day - night and morning sprint to code first draft buildDec 04, 2021
- Week 1_ DevLog_ Planning and CodeDec 04, 2021
- Last Week's DevlogDec 04, 2021